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SimCity : PC
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ESRB Rating:
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  • Mild Violence

SimCity : PC



Our Price: $28.99

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Platform: PC Games

Description |  Screen Shots |  Special Features

Release Date: 3/5/2013
UPC: 014633197143


SimCity : PC Description
The series that created a simulation empire returns to once again let gamers build, manage, and possibly even destroy their own cities in SimCity. This release comes with up-to-date 3D visuals, an entirely new simulation engine, the ability to manage up to 16 cities simultaneously, and multiplayer options. As always, players attempt to grow their quiet burg into a thriving metropolis by zoning for residential, commercial, and industrial buildings, balancing revenues and expenditures, and keeping track of relevant data such as crime, employment, education, and pollution.



Expanded Description
The series that created a simulation empire returns to once again let gamers build, manage, and possibly even destroy their own cities in SimCity. This release comes with up-to-date 3D visuals, an entirely new simulation engine, the ability to manage up to 16 cities simultaneously, and multiplayer options. As always, players attempt to grow their quiet burg into a thriving metropolis by zoning for residential, commercial, and industrial buildings, balancing revenues and expenditures, and keeping track of relevant data such as crime, employment, education, and pollution.

The new GlassBox game engine was designed to simulate everything in the cities, from water flowing through pipes and fire spreading realistically, to individual Sims working, purchasing goods, and getting stuck in traffic. Cities can be specialized like never before, allowing gamers to create a college town full of schools and museums, or an entertainment hub packed with casinos and excitement. Industries, and even specific buildings, now have much more influence over the surrounding areas, with colleges turning nearby homes into frat houses, and coal mines resulting in local factories. Buildings like fire stations and hospitals can also be upgraded to serve more Sims in a quicker manner.

SimCity has done away with its staple of Light, Medium, and Heavy zoning in favor of a new system in which population density is directly tied to the city's roads. Low-density areas are likely to spring up around dirt roads, while six-lane avenues may produce large businesses and high-rise condos. The game also includes a variety of new road tools that allow players to create streets that curve and wind as much as they please. New data visualization features replace the franchise's traditional charts and graphs, and are designed to give gamers a clearer picture of how to manage their resources and address problem zones.

Multiplayer in SimCity takes on something of an MMO feel, with all user-designed cities and regions existing within the larger SimCity World. Gamers must maintain a connection to EA's Origin digital service, through which they can compete with friends to earn top scores and achievements, participate in global challenges, and receive automatic updates and extra missions. Players can also team up to create Great Works, like massive arcologies and space centers, or they can try to damage one another by exporting crime and pollution. However, cities have finite resources, and an in-game global market is designed to create realistic supply and demand, so playing pranks on neighbors may make them think twice about being helpful in the future.



Screen Shots Click images to enlarge


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Special Features
Game Special Features
  • Design, build, and manage up to 16 thriving cities set within a larger region and game world

  • New game engine simulates everything in the world, from the largest building to the smallest Sim

  • Includes a complex global economy with supply and demand based on the resources gamers use

  • Compete with friends in a variety of challenges, or team up to build massive structures





  • SimCity : PC



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