Release Date: 11/6/2012 Category: Compilation Number of Players: 1-2 UPC: 722674210720
Dragon Ball Z: Budokai HD Collection : Xbox 360 Description
Back-to-Back Budokai Brawl. Dragon Ball Z Budokai 1 and Dragon Ball Z Budokai 3 make their triumphant debut on next-generation consoles in Dragon Ball Z Budokai HD Collection. Remastered in high-definition with full trophy/achievement support, fans can relive these two great games or experience them for the first time in one special collection.
Face off with up to 23 mighty DBZ warriors in Budokai 1 and over 40 characters from Dragon Ball, DBZ & Dragon Ball GT in Budokai 3.
60 moves per character including Kamehameha in Budokai 1 and customize your DBZ warrior & build the ultimate fighter in Budokai 3.
Follow the DBZ animated series from Sayan Saga to Android Saga in Budokai 1.
Saiyan Overdrive Fighting System brings the speed, cinematic attacks & combos, airborne acrobatics & intensity of the DBZ anime in Budokai 3.
Includes the authentic English voiceover cast in Budokai 1 and the authentic English & Japanese voiceover cast in Budokai 3.
Screen Shots Click images to enlarge
No screenshots currently available
Game Special Features
Win battles to learn new skills and upgrade your character
Unlock and earn Skill capsules to enhance your fighter's abilities
Use deadly moves such as the Tornado Combo to annihilate your enemies
Two complete games offering more than 40 distinct warriors
Updated HD graphics and full achievement support
Control Elements Gamepad/Joystick
ControlInstruction DRAGON BALL Z BUDOKAI: Y Button = kick; B Button = ki black wave; A Button = guard; A Button When Attacked by Ki Blast Wave = deflect/return; A Button When Hitting the Ground = roll; X Button = punch; Right Trigger/A Button + X Button = throw; Right Bumper/Y Button + X Button = guard crash; Y Button + X Button + A Button (When Available) = transform: DRAGON BALL Z BUDOKAI 3; Y Button = kick; B Button = ki blast wave; A Button = guard; A Button When Attacked by Ki Blast = deflect/return; A Button When Hitting the Ground = roll; X Button = punch; Left Bumper/A Button + X Button = throw; Left Trigger/Y Button + X Button + B Button + A Button = hyper mode; Right Trigger/Y Button + X Button = guard crash (punch); Y Button + A Button + D-Pad = guard crash (kick); Right Bumper/Y Button + X Button + A Button (When Available) = transform; B Button After Knocking an Enemy Back = pursue