Release Date: 2/19/2013 Category: Action Manufacturer: Konami Digital Entertainment, In UPC: 083717202066
Metal Gear Rising: Revengeance : PlayStation 3 Description
Expanded Description Metal Gear Solid: Rising is a third-person action game that follows the story of Raiden, who originally appeared as a playable character in 2001's Metal Gear Solid 2. Rising has players controlling the quick and agile Raiden in gameplay reminiscent of later entries in Tecmo's Ninja Gaiden series. What sets Raiden apart from ordinary characters, however, is his cybernetically enhanced body. Players will be able to hack and slash at cyborgs and other mechanical minions, tear parts away from their bodies, and then harvest them for use as energy, ammunition, equipment, and more.
The swordplay also distinguishes this game from similar melee-oriented titles, with a "free slicing" mechanic that lets players cut precisely where they want using a special targeting reticule. Raiden will be able to cut into nearly anything in front of him, allowing for strategic uses of the sword to disable electrical systems, sever robotic limbs, and more. While previous Metal Gear Solid games emphasized stealth, Rising is designed to be faster paced. Raiden will use his speed and acrobatic agility to avoid detection instead of hiding inside boxes or carefully peering around corners. Metal Gear Solid: Rising is the first entry in the series designed as a multi-platform title.
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Game Special Features
Play as cyborg ninja Raiden in this multi-platform Metal Gear Solid spin-off
Highlight and "trace" precisely where you want to slice before executing the moves
Take parts from mechanized enemies to use for healing, crafting new items, and more
Control Elements Gamepad/Joystick
ControlInstruction GAME CONTROLS: Light Tilt Left Analog Stick = walk; Strong Tilt Left Analog Stick = run; Right Analog Stick = move camera; R3 Button = reset camera; X Button = jump; Square Button = light attack; Triangle Button = strong attack; Circle Button = action button; Hold L1 Button = blade mode; L2 Button = ready sub-weapon; R1 Button While Holding Sub-Weapon = use sub-weapon; Hold R1 Button = ninja run; R2 Button = toggle lock on/off; Start Button = pause; D-Pad Up = augment mode; D-Pad Left/Right = item select; D-Pad Up/Down Once in the Item Select Menu = item change; Select Button = optional codecs; WHILE IN BLADE MODE CONTROLS; Left Analog Stick = camera control; Right Analog Stick = blade attack (slash); Square Button = horizontal attack; Triangle Button = vertical attack; WHILE IN NINJA RUN; Left Analog Stick = dash; Right Analog Stick = move camera; Square Button = dash attack; Triangle Button = slide