Release Date: 8/14/2012 Category: Action Number of Players: 1 UPC: 752919496527
Darksiders II : PC Description
Darksiders II has you guiding one of the four horsemen of the Apocalypse, Death, on a quest to redeem the alleged cataclysmic actions of his brother, War. As Death, players will attempt to save mankind by defending what's left of humanity from an ancient evil. The sequel to 2010's fantasy action game, Darksiders II features a larger world, more expansive dungeons, and all-new enemies and boss characters to battle.
Expanded Description Darksiders II has you guiding one of the four horsemen of the Apocalypse, Death, on a quest to redeem the alleged cataclysmic actions of his brother, War. As Death, players will attempt to save mankind by defending what's left of humanity from an ancient evil. The sequel to 2010's fantasy action game, Darksiders II features a larger world, more expansive dungeons, and all-new enemies and boss characters to battle.
The action once again takes place from a third-person perspective, with the hack-and-slash combat now enhanced by upgradeable weapons and armor. Darksiders II also features more role-playing elements, incorporating both a leveling system and skill tree. The world includes multiple cities that serve as a launching point for side quests, dungeons, and conversations with non-player characters.
Darksiders II is available in both a limited and collector's edition. The limited edition, given to those who pre-order the game, includes a code for the Argul's Tomb downloadable content pack. The collector's edition features a replica Death Mask with stand, an art book, a downloadable soundtrack, the Argul's Tomb content pack, and the "Shadow of Death" in-game weapon and armor set.
Screen Shots Click images to enlarge
Special Features
Game Special Features
Play as War's brother, Death, in a quest to redeem his wronged sibling and save mankind
Customize your character by assigning skills and equipping different weapons and armor pieces
Explore a larger world filled with more challenging dungeons and enemy encounters
Control Elements Keyboard Mouse
ControlInstruction MENU CONTROLS: Enter Key = start game; Mouse = select/change menu item; Mouse 1 (Left Click) = confirm/accept selection; Esc Key = previous screen; A Key or D Key = transition between screens; ON FOOT CONTROLS; W, A, S and D Keys = move death; Mouse = move the camera around death when not targeting; Spacebar = jump; E Key = interact/drop down; Mouse 1 (Left Click) = scythe attack; Mouse 2 (Right Click) = secondary weapon attack; Left Alt Key + W, S, A or D Key = dodge; B Key = walk toggle; Q Key = aim mode; Mouse 3 (Middle Click) = use gear; O Key = show objective and available spells/items; V Key = reaper form; 0-9 Keys = use wrath ability; C Key = summon despair; Hold Shift Key/Toggle F Key = recenter camera or target enemy; Mouse Wheel Up/Down = switch targets while targeting enemies; O Key = access map/objectives/inventory/skill trees; Esc Key = pause menu; Tab Key = access radial menu; Mouse To Highlight + 1, 2, 3 or 4 Key = assign spell/item to hotkey in radial menu; B Key = summon dust; Esc Key, Spacebar, Enter Key = skip cinematics; HORSEBACK CONTROLS; W, A, S and D Keys = move despair; Mouse 1 (Left Click) = scythe attack; Q Key = bring up the aiming reticle; Hold Shift Key /Toggle F Key = recenter camera or target enemies; Mouse 3 (Middle Click) + fire strife's gun, redemption; Left Alt Key = make despair gallop; Spacebar = make despair jump; C Key = banish despair; CONTRUCT CONTROLS; W, A, S and D Keys = move the construct; Hold Shift Key/Toggle F Key = recenter camera or target enemies; Mouse 1 (Left Click) = construct attack; Mouse 2 (Right Click) = construct heavy attack; Q Key = bring up the aiming reticle; Mouse 3 (Middle Click) = fire construct fist/detach the construct fist from a grab point; E Key = jump off the construct or onto an extended chain; UNDERWATER CONTROLS; W, A, S and D Keys = swim in a direction; Left Alt Key = speed burst; Spacebar = swim up; Mouse 2 (Right Click) = swim down; FLIGHT CONTROLS; Mouse = camera controls