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Ace Combat: Assault Horizon : Xbox 360
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ESRB Rating:
T
  • Alcohol Reference, Blood, Language, Mild Suggestiv

Ace Combat: Assault Horizon : Xbox 360




This product is currently unavailable to ship


Platform: Xbox 360  

Description |  Screen Shots |  Special Features

Release Date: 10/11/2011
Category: Simulation
Manufacturer: Namco Bandai
UPC: 722674210430


Ace Combat: Assault Horizon : Xbox 360 Description
Players fly into the future of a brave new world, as the richly detailed (but wholly unfriendly) skies of Namco's Ace Combat return to Xbox 360. Following the series' proven formula, Assault Horizon combines fast, forgiving, arcade-style flight combat with authentically modeled aircraft and realistic background landscapes. Refinements include a "close range" combat system, which tests the virtual pilot's agility at supersonic speeds in 3D space. Helicopters are prominently featured in the game, with players taking the roles of both pilot and gunner.



Expanded Description
Players fly into the future of a brave new world, as the richly detailed (but wholly unfriendly) skies of Namco's Ace Combat return to Xbox 360. Following the series' proven formula, Assault Horizon combines fast, forgiving, arcade-style flight combat with authentically modeled aircraft and realistic background landscapes. Refinements include a "close range" combat system, which tests the virtual pilot's agility at supersonic speeds in 3D space. Helicopters are prominently featured in the game, with players taking the roles of both pilot and gunner.

Improvements to damage modeling viscerally intensify the widespread destruction of ground targets, and cutting-edge aircraft explode into countless constituent parts with a well-placed missile hit. Multiplayer sorties are supported with competitive and cooperative online modes. The game's story is not within the established narrative of the series' number-titled sequels. As in Joint Assault for PlayStation Portable, Assault Horizon takes place in a near-future imagining of the real world, instead of in fictional nations of the alternate-reality Earth where earlier games in the series are set.

Flying for the United States Air Force, players engage in high-altitude battle and tactical support assignments, in airborne assaults against the nation's most dangerous enemies around the world. Along with a hanger of helicopters and bombers, missions make ample use of workhorse fighters such as the F-16, F-22, and F-35. The geopolitically tumultuous plot line was written by Jim DeFelice, author of The Golden Flask, Leopards Kill, and other military thrillers.

Screen Shots Click images to enlarge


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Special Features
Game Special Features
  • Ace Combat's compelling graphics and arcade-style aerial action return to Xbox 360

  • Real-world setting, larger-than-life characters, authentic aircraft, sky-high supersonic combat

  • Geopolitically tumultuous story by New York Times best-selling author Jim DeFelice



    Control Elements
    Gamepad/Joystick

    ControlInstruction
    GAME CONTROLS: Left Thumbstick = navigate options; A Button = select option; B Button = exit menu; AIRCRAFT CONTROLS; Left Thumbstick = descend/ascend/turn left/turn right; Right Thumbstick = camera view; A Button = fire machine gun; B Button = fire missile; X Button = change weapon; Y Button = switch target; Left Trigger = throttle down; Right Trigger = throttle up; Left Bumper = yaw left; Right Bumper = yaw right; Left Bumper + Right Bumper = activate dfm/asm/counter maneuver; Left Thumbstick Button = flares; Right Thumbstick Button = change view; Back Button = switch radar map display; Start Button = pause; BOMBER CONTROLS; Left Thumbstick = adjust targeting; A Button, Left Thumbstick Button = flares; B Button = drop bomb; Y Button = switch target; Start Button = pause; ATTACK HELICOPTER CONTROLS; Left Thumbstick = forward/backward/strafe left/strafe right; Right Thumbstick = turret and camera view up/down, turn left/right; A Button = descend; B Button = ascend; X Button = change weapon; Left Bumper, Left Trigger = obtain target; Right Bumper = fire special weapon; Right Trigger = fire gun; Left Bumper + Right Bumper = counter maneuver; Left Thumbstick Button = reset camera; Right Thumbstick Button = change view; Back Button = switch radar map display; Start Button = pause; DOOR GUNNER/GUNSHIP CONTROLS; Left Thumbstick/Right Thumbstick = adjust sight; X Button = change weapon (gunship only); Right Trigger = attack; Left Trigger = zoom sight (door gunner only); Start Button = pause




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