Release Date: 3/8/2011 Category: Sports Number of Players: 1-4 Manufacturer: Sony Computer Entertainment Inc. UPC: 711719825128
MLB 11: The Show : PlayStation 3 Description
Expanded Description Sony's critically acclaimed baseball simulation helps kick off the 2011 season by taking a page from the competition and throwing gamers a big, bending curveball -- analog control. MLB 11: The Show lets players govern hitting, pitching, and fielding using the right analog stick on their controller. Hitting for solid contact and power requires gamers to pull back and push forward on the analog stick in a smooth motion, and players can tweak the stick left or right a bit to handle inside or outside pitches. The developers at SCE Sand Diego have done away with computer-generated errors, instead creating a system in which players fill a throw meter by holding the analog stick in one direction. The meter is divided into red, yellow, and green sections, with green being an ideal throw, yellow being generally acceptable, and red potentially resulting in an error. Pitching in The Show has always used a meter, but the windup and delivery are now controlled by the analog stick, and for the first time, gamers who try to quick pitch are vulnerable to being called for balks. And for all those players who can't handle a changeup, MLB 11 also includes the option to turn off the new analog controls.
Controls aren't the only things getting an overhaul for the 2011 season, as the popular RPG-like "Road to the Show" mode returns, with potential aces and five-tool studs beginning with more present skills, and now earning points for accomplishments such as inducing easy outs or working a good at-bat. An entirely new co-op mode lets up to four people team up in offline games or 2-on-2 online play, and the new "Online Challenge of the Week" is exactly as it sounds: Each week, gamers will be given the chance to compete in a particular challenge, with the winners awarded real-world prizes, and unsatisfied contestants allowed to retry the challenge for a small fee. A variety of small changes have been made to the presentation of games, including graphical adjustments to player animations, new stadium camera angles designed to mimic their real-life counterparts, and while commentators Matt Vasgersian and Dave Campbell return, tertiary broadcast member Rex Hudler has been replaced by former National League Rookie of the Year Eric Karros. MLB 11 also includes a new "Home Run Derby" mode for use with the PlayStation Move Motion Controller, support for stereoscopic 3D, and a one-button mode designed for disabled gamers.
Screen Shots Click images to enlarge
Game Special Features
New analog controls designed for more realistic hitting, pitching, and fielding
Guide a minor-league prospect to stardom in the updated "Road to the Show"
Take ultimate control of any franchise and lead them to multiple pennants
Join up to three friends for local co-op action or 2-on-2 online games
Play full seasons online as part of a 30-team league
ControlInstruction PITCHING: BASICS: X Button = pitch type 1; Circle Button = pitch type 2; Triangle Button = pitch type 3; Square Button = pitch type 4; R1 Button = pitch type 5; L1 Button + X Button = pitch out; L1 Button + Circle Button = intentional walk; Select Button = pitcer/batter status window; Directional Button Up = quick menu; Directional Buttons Up/Down = navigate quick menu; Directional Buttons Down or Right Stick Down = pan back to 2nd; PITCHING: PURE ANALOG PITCHING; Right Stick (Pull Back) = start delivery; Right Stick (Push Forward Fast/Slow) = set velocity/release point; Right Stick (Aimed In Direction of Meter Target) = set accuracy; BATTING: BASICS; X Button = Swing; Circle Button = contact swing; X Button (Press and Release) = check swing; Square Button = power swing; Left Stick = swing direction in zone; Triangle Button (Press Early) = sacrifice bunt; Triangle Button (Press Late) = drag bunt; BATTING: PURE ANALOG HITTING; Circle Button = set contact swing; Square Button = set power swing; Right Stick (Pull Back) = strinde; Right Stick (Push Forward) = swing; Right Stick (Release) = check swing; Right Stick (Held Forward) = bunt; Right Stick (Push Forward Late) = drag bunt; Right Stick (Aimed Inside or Outside) = swing direction in zone; BASERUNNING: DEFAULT BASERUNNING (BEFORE PITCH); Left Stick (Point In Direction of Runner's Location) = target baserunner; L2 Button = steal all; Left Stick + L2 Button = steal individual; Left Stick + Base Icon = steal early; L1 Button = lead off all; Left Stick + L1 Button = lead off individual; R1 Button = lead back all; Left Stick + R1 Button = lead back individual; BASERUNNING: DEFAULT BASERUNNING (AFTER PITCH); Left Stick (Point In Direction Of Runner's Location) = target baserunner; L1 Button = advance all; Left Stick + Base Icon = advance individual; R1 Button = return all; Left Stick + Base Icon = return individual; R2 Button = stop runner; BASERUNNING: CLASSIC BASERUNNING (ADVANCE MULTIPLE BASES); Directional Button Up + Circle Button = 1st base to 2nd base; Directional Button Left + Circle Button = 1st base to 3rd base; Directional Button Down + Circle Button = 1st base to home; Direcitonal Button Left + Triangle Button = 2nd base to 3rd base; Directional Button Down + Triangle Button = 2nd base to home; Directional Button Down + Square Button = 3rd base to home; SLIDING; Right Stick Up = head first, straight; Right Stick (Diagonal Up/Left) = head first, hook left; Right Stick (Diagonal Up/Right) = head first, hook right; Right Stick Left (Diagonal Down/Left) = feet first, hook left; Right Stick Right (Diagonal Down/Right) = feet first, hook right; Right Stick Down = feet first, straight; FIELDING; Directional Buttons/Left Stick = player movement; Circle Button = throw to 1st base; Triangle Button = throw to 2nd base; Square Button = throw to 3rd base; X Button = throw to home; L1 Button = throw to cutoff; Base Icon = fake throw; L2 Button = switch to closest player; R1 Button/ Right Stick Up = jump; R2 Button/Right Stick Down = dive; FIELDING: PURE ANALOG THROWING; Directional Buttons/Left Stick = player movement; L1 Button + Right Stick = throw to cutoff; Right Stick (Tap in Same Direction as Selected Throw) = fake throw; Right Stick = set throw velocity; ROAD TO THE SHOW BASERUNNING: DEFAULT PRE-PITCH; L1 Button (Tap) = reduce lead; Left Stick (Backward) = get back; R1 Button (Tap) = extend lead; R1 Button (Hold) = lean; Left Stick (Forward) = steal; L2 Button + Right Stick = control camera; ROAD TO THE SHOW BASERUNNING: DEFAULT POST-PITCH; Left Stick (Backward) = return runner; Left Stick (Forward) = advance runner; Left Stick (Release) or R2 Button = stop runner; L2 Button (Hold) = broadcast view; L2 Button + Circle Button = return to 1st; L2 Button + Triangle Button = advance/return to 2nd; L2 Button + Square Button = advance/return to 3rd; L2 Button + X Button = advance home; ROAD TO THE SHOW BASERUNNING: CLASSIC PRE-PITCH; L1 Button = step back/go back; R1 Button = lead off; R2 Button = steal; L2 Button + Right Stick = control camera; ROAD TO THE SHOW BASERUNNING: CLASSIC POST-PITCH; L1 Button = return runner; R1 Button = advance runner; L2 Button = stop runner; L2 Button + Circle Button = return to 1st; L2 Button + Triangle Button = advance/return to 2nd; L2 Button + Square Button = advance/return to 3rd; L2 Button + X Button = advance home