Expanded Description Acting as a sequel to the 2008 theatrical release starring Angelina Jolie and James McAvoy, Wanted: Weapons of Fate drops players into the heat of the action approximately five hours after the movie's conclusion. The game begins with Wesley Gibson chasing after intruders who have stolen some of his father's personal items, an event that touches off an action-heavy journey through various assassin fraternities around the globe. Designed to retain the visual flair of Timur Bekmambetov's film while also staying true to Mark Millar's comic book series, Weapons of Fate finds Wesley, and in some cases his father Cross, performing a violent ballet that includes a multi-layered cover mechanic, bloody knife fights, and brutal close quarters combat. Efficient kills earn players adrenaline, which can then be used to perform the series' signature "bullet curving" maneuver or engage in as slow-motion, Max Payne-esque "Assassin Time" shooting sprees.
Screen Shots Click images to enlarge
Special Features
Game Special Features
Pick up the saga of Wesley Gibson five hours after the conclusion of Wanted
Curve bullets around cover, perform brutal knife kills, and unleash waves of bullets in "Assassin Time"
Hunt such infamous assassins as The Russian, The Immortal, and The Killer
Control Elements Gamepad/Joystick Keyboard Mouse
ControlInstruction KEYBOARD/MOUSE CONTROLS: A, W, S or D Key = movement; Spacebar Key = get in or out of water, quick movement; Shift Key + Spacebar Key = enhanced quick movement; Mouse = camera; Right Mouse Button = precision aiming; Left Mouse Button = shoot; E Key = close combat; R Key = reload; Tab Key = swap weapon; Shift Key + Left Mouse Button = curved bullet; Backspace Key = objectives; Esc Key = pause menu