Expanded Description A cargo pilot named Will flies into the Bermuda Triangle and is transported to a futuristic dimension in Capcom's Dark Void. Populating this strange land are slug-like enemies residing in humanoid suits of armor. These creatures, known as the Watchers, desperately want to invade and conquer Earth. They are being held in check by a ragtag group of humans called the Survivors. Your goal is to somehow put an end to the Watchers' diabolical plan and find a way back home. Seamlessly battle foes while on foot, inside vehicles, and flying through the air on a jetpack as you explore the canyons, forests, and mountains making up the "Void." Viewed from a third-person perspective, the game will have you racing (and hijacking) UFOs, jumping from surface to surface, and engaging boss characters in aerial combat.
Screen Shots Click images to enlarge
Game Special Features
Collect red orbs from defeated enemies to upgrade one of six weapons
Take advantage of vertical space while engaging enemies through the air
Revisit the single-player campaign on multiple difficulty levels
Control Elements Gamepad/Joystick
ControlInstruction CONTROLS: GROUND CONTROLS; Left Bumper = throw grenade; Left Trigger = aim weapon; Right Trigger = reload; Right Bumper = primary fire; Left Thumbstick = move; Back Button = view waypoint objective; Start Button = pause menu; Y Button = take flight; X Button = take cover; B Button = pick up weapon, melee, enter turret, enter freefall (while hovering); A Button = hover; D-Pad = switch weapons; Right Thumbstick = move camera; COVER CONTROLS; Left Thumbstick = move between cover; Left Thumbstick Up = vault over cover; Right Trigger = blind fire; Left Trigger = aim over; X Button = leave cover, drop, vault to ledge; MENU CONTROLS; Left Thumbstick or D-Pad = navigate menus; A Button = confirm selection; B Button = previous screen; FLIGHT CONTROLS; Left Bumper = lock-on to enemy; Left Trigger = secondary fire (if available); Right Bumper = flight freecam; Right Trigger = primary fire; Left Thumbstick = steer; Back Button = view waypint objective; Start Button = pause menu; Y Button = boost; X Button = brake; B Button = skyjack, enter turret; A Button = enter hover; D-Pad = look at surroundings; Right Thumbstick = roll