Release Date: 11/11/2008 Category: Sports Number of Players: 1-2 Manufacturer: Konami UPC: 083717201823
Pro Evolution Soccer 2009 : PlayStation 2 Description
Expanded Description In Pro Evolution Soccer 2009, Konami's critically acclaimed soccer series maintains its focus on a smooth, realistic simulation of the sport. Exclusive to the series this year is a Union of European Football Associations Champions mode of play, featuring a top-tier selection of real-life players, teams, and stadiums that participate in UEFA league play. Over 20 National teams and 40 Club teams are available for play under this license, in venues such as Stockholm Arena, Camp Nou, and Wembley Stadium.
PES 2009 boasts a number of presentational improvements over the previous year's game, using a new engine for sharper graphics and smoother animations, at higher resolutions and from additional camera angles. Computer-controlled teammates and opponents are designed to constantly strive for the best position on the field, through an enhanced "Teamvision" system. As in earlier Winning Eleven and Pro Evolution games, teams and players may be edited, and a USB camera can be used to import custom player face and team logo graphics.
Screen Shots Click images to enlarge
Special Features
Game Special Features
Authentic soccer simulation from the acclaimed Winning Eleven/PES franchise
More than 20 National and 40 Club teams from UEFA Champions League
Improved graphics, smoother animations, additional camera angles, enhanced detail
Control Elements Gamepad/Joystick
ControlInstruction GAME CONTROLS: BASIC ATTACKING CONTROLS; L1 Button = switch between players; R1 Button = dash; D-Pad or Left Analog Stick = player movement, dribbling; Triangle Button = through ball; Circle Button = cross, long pass; X Button = short pass; Square Button = shoot; Right Analog Stick = special controls; R3 Button = manual pass; BASIC DEFENSE CONTROLS; L1 Button = switch between players; R1 Button = dash; D-Pad or Left Analog Stick = player movement; Triangle Button (Hold) = goalkeeper; Circle Button = sliding tackle; X Button (Hold) = tackle, apply pressure; Square Button (Hold) = clearance, close down; DRIBBLING & TRAPPING; D-Pad = dribbling; R1 Button (Hold) + R2 Button (Hold) + D-Pad (45 degrees to either side of the current direction of movement) = greater distance between touches (while running with the ball); R2 Button + D-Pad (90 degrees in either direction) = sidestep; D-Pad (Release) + R2 Button = stop the ball 1; R2 Button = jump (when opponent executes sliding tackle); R2 Button + D-Pad (Away From the Direction Player Is Facing) = shield the ball (when player has stopped with ball at his feet); D-Pad = control ball (when receiving a pass); D-Pad + R2 Button (Hold) = stop the ball (when receiving a pass); D-Pad (Release) + R2 Button = stop the ball & turn to face goal (when receiving a pass); R1 Button (Hold) + D-Pad (In Direction That the Ball Is Moving) = run onto pass; PASSING; X Button = short pass, head ball; D-Pad (Away From Player's Current Direction) + X Button = backheel; Circle Button = long pass; L1 Button + Triangle Button = lofted through ball; L1 Button (Hold) + X Button + L1 Button + Triangle Button = one-two pass with lofted return ball; R2 Button = pass and move (immediately after passing the ball); Right Analog Stick = manual pass; CROSSING; Circle Button = high cross (from deep in your opponent's half); Circle Button + Circle Button = low cross (from deep in your opponent's half); Circle Button + Circle Button + Circle Button = cross along the ground (from deep in your opponent's half); R2 Button = lofted ball (while delivering a cross); L1 Button (Hold) + Circle Button = early cross (from any position in your opponent's half); SHOOTING; Square Button = shoot; Square Button = first-time shot, head ball (just before the ball reaches your player); L2 Button (Hold) + Square Button = chip shot; Square Button + R1 Button = chip shot type 2 (when the power gauge appears); TRICKS & SKILLS; L1 Button + R1 Button = knock ball forward (when a player is stationary with the ball at his feet); L1 Button + L1 Button or Right Analog Stick + Right Analog Stick (In Direction of the Movement) = step over (long); R2 Button + R2 Button = step over (short); L1 or R2 Button = stationary feint (when your player is standing still with the ball at his feet); Right Analog Stick + Right Analog Stick (At a Right Angle to the Current Direction of Movement) = kick feint 1; Square Button + X Button = kick feint 2; Circle Button + X Button = kick feint 3; X Button = kick feint 4 (just before ball is kicked); L1 Button + L1 Button + L1 Button or R2 Button + R2 Button + R2 Button = kick feint 5 (while dribbling the ball); Square Button + R1 Button + R2 Button = kick cancel 1 (when power gauge is displayed); Circle Button + R1 Button + R2 Button = kick cancel 2; R1 Button + R2 Button = kick cancel 3 (before the player kicks the ball); D-Pad Left or Right Diagonal = body feint 1; D-Pad (At a Right Angle to the Direction the Player Is Facing) = body feint 2 (when both player and ball are stationary); R2 Button (Hold) + D-Pad (Opposite Direction of Player's Run) + D-Pad (45 Degree Diagonal Toward the Player's Strongest Foot) = drag back; D-Pad (Tap) (90 Degrees Left or Right of the Direction the Player Is Facing) + D-Pad (Hold) (Opposite Direction) = matthews trick (with the ball at rest); D-Pad (Release) + R1 Button (Hold) = through feint (just before a pass reaches a player); Right Analog Stick (Rotate) = roulette (while dribbling); Right Analog Stick Down + Right Analog Stick Up = lift the ball ; DEFENSE; X Button = tackle; X Button (Hold) = apply pressure; Square Button (Hold) = close down (when the opposing team is in possession); Circle Button = sliding tackle; Square Button = clearance (when the ball is deep inside your half); Triangle Button = rush keeper from goal (while defending); Circle or Square Button = goal kick ; X Button = throw ball (when your goalkeeper is holding the ball); R1 Button = drop ball (when your goalkeeper is holding the ball); Triangle Button (Hold) + L1 Button = moving the keeper; GENERAL CONTROLS; L1 Button = change player; R2 Button = control player when ball is airborne; R1 Button + R2 Button = super cancel (when a player is automatically running after the ball); L2 Button (Hold) + Circle, X, Triangle or Square Button = activate or cancel strategies (manual mode); L2 Button = activate or cancel strategies (semi-auto mode); L2 + R1 Button = increase attack or defense level; L2 Button + R2 Button = reduce attack or defense level; SET PIECES & DEAD-BALL SITUATIONS; CORNERS; Circle Button = regular; R2 Button (Hold) + Circle Button = high cross; D-Pad Up + Circle Button = low cross; D-Pad Down + Circle Button = along the ground; D-Pad Left or Right = apply curl (while the power gauge is onscreen); X Button = short corner; FREE KICKS: PASSING; D-Pad + X Button = short pass; Circle Button = regular long pass; R2 Button (Hold) + Circle Button = high ball; D-Pad Up + Circle Button = low ball; D-Pad Down + Circle Button = along the ground; D-Pad Left or Right = curl (while the power gauge is displayed); Triangle Button = through ball (when taking a free kick); FREE KICKS: SHOOTING; Square Button = regular shot; D-Pad Up + Square Button = hard shot; D-Pad Down + Square Button = weak shot; Square Button + Triangle Button = moderately hard shot (just as the player makes contact); Square Button + D-Pad Up + Triangle Button = very hard shot (when the power gauge is displayed); Square Button + X Button = moderately weak shot (just as the player makes contact); Square Button + D-Pad Down + X Button = very weak shot (when the power gauge is displayed); D-Pad Left or Right (Hold) = apply curl (when the power gauge is displayed); FREE KICKS: GENERAL CONTROLS; L1 Button + R1 Button = quick restart (when quick restart is displayed on the screen after a foul); L1 Button + R1 Button = change number of kickers; L1 Button (Hold) = use second kicker; L1 Button (Hold) + X Button = second kicker rolls ball forward; Square Button + L1 or R1 Button = alter kick direction; FREE KICKS: WALL CONTROL; Square Button = all players jump; X Button = players hold position; Circle Button = players charge forward and jump; Circle Button + X Button = players charge forward: FREE KICKS: GOALKEEPER; Triangle Button = move keeper behind wall (when the opposing team is preparing to take a free kick); THROW-INS; X Button = short throw-in; Circle Button (Hold) = long throw-in; Triangle Button = lead throw-in; PENALTY KICKS; Square Button (Hold) + D-Pad = kicker; D-Pad (Hold) = goalkeeper; SELECT PLAYER AND SEMI-ASSISTED CURSOR CONTROLS; R2 Button = calling for the ball (when a teammate has the ball); L1 Button (Hold) = moving the player camera (when your player is not in possession of the ball)