Release Date: 10/7/2008 Category: Action Number of Players: 1-2 Manufacturer: Vivendi Games UPC: 020626727549
Crash: Mind Over Mutant : PlayStation 2 Description
Expanded Description Console gaming's favorite perma-grinned marsupial once again faces off against his recurrent rival, Dr. Neo Cortex, to stop another evil bid for world domination. Crash Bandicoot: Mind of Mutant is a direct follow-up to the previous year's Crash of the Titans and uses many of the same ideas -- foremost being the ability to hijack mutant monsters. Crash can ride the monsters he 'jacks to otherwise inaccessible areas, or into battle against otherwise deadly enemies. Even when Crash is on foot, there are still plenty of baddies to spin out of the way, but Mind Over Mutant aims to provide a less combat-, more platform-focused experience than its predecessor.
There are over a dozen mutant monsters for Crash to commandeer, and each one has different special platforming abilities. Areas can be freely explored and revisited, allowing players to try different mutants and abilities throughout the game. A new function lets Crash keep his favorite mutants in his pocket and take them out whenever and wherever he needs them. The more a mutant is played, the more upgrades it earns, and Crash earns his own upgrades when he's without a mutant ride. Other debuting Crash abilities include wall-running, digging, and a new dodge-and-counter combat move. Crash of the Titans' two-player co-op action also returns in Mind Over Mutant.
Screen Shots Click images to enlarge
Special Features
Game Special Features
Don't attack 'em -- 'Jack em'! (And keep your favorite in your pocket!)
New moves include wall-walk and combat dodge. Can you dig it? (Yes, you can!)
No more carbon copies -- pick-up-and-play two-player mode features Coco
Control Elements Gamepad/Joystick
ControlInstruction BASIC CONTROLS: Left Analog Stick = movement; X Button = jump; X Button + X Button = double jump; Rotate Left Analog Stick 360 Degrees + X Button (Tap) = high jump; Square Button = light attack; Square Button = spin drill attack (while in the air); Triangle Button = heavy attack; Triangle Button (Hold) = charged attack; Triangle Button (When Prompted) = counter attack; Rotate Left Analog Stick 360 Degrees + Square Button (Tap Rapidly) = spin attack; Circle Button = jack, un-jack (enemy must be stunned); R2 Button = store mutant; R1 Button = block; Select Button = view map; MUTANT CONTROLS; MELEE MUTANTS; Square Button = light attack; X Button = jump; Triangle Button = heavy attack; R1 Button (Hold) = block; Circle Button = jack, un-jack; R2 Button = store, retrieve; PROJECTILE MUTANTS; X Button = jump; R1 Button (Hold) + Left Analog Stick = aim; Square Button = shoot; Triangle Button = melee attack